CSL15244
CSL Deadmans ATLAT-675 LiveTest
Offline 91.245.44.75:28430 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 160/500
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02MODPlayers 120/100
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03MODPlayers 186/225
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04MODPlayers 109/700
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05MODPlayers 7/200
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06MODPlayers 44/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show CSL Deadmans ATLAT-675 LiveTest?
These Rust Tracker lists carry CSL Deadmans ATLAT-675 LiveTest: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CSL Deadmans ATLAT-675 LiveTest?
The game's server browser reads these tags from CSL Deadmans ATLAT-675 LiveTest: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on CSL Deadmans ATLAT-675 LiveTest when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
When does CSL Deadmans ATLAT-675 LiveTest wipe?
The record holds too few of CSL Deadmans ATLAT-675 LiveTest's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 15 days 14 hours.
Location and Status
What is the uptime on CSL Deadmans ATLAT-675 LiveTest, and is it online?
Tracking shows CSL Deadmans ATLAT-675 LiveTest offline as of now, last seen 14 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 12 October 2026.
Which Rust version is confirmed on CSL Deadmans ATLAT-675 LiveTest?
Confirmed for CSL Deadmans ATLAT-675 LiveTest: Rust network protocol 2634 and build 166494, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is CSL Deadmans ATLAT-675 LiveTest hosted in?
No region is published by CSL Deadmans ATLAT-675 LiveTest. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 91.245.44.75:28430.
Population
Is CSL Deadmans ATLAT-675 LiveTest busy?
Last seen 14 days 10 hours ago; CSL Deadmans ATLAT-675 LiveTest is offline at present.
Where does CSL Deadmans ATLAT-675 LiveTest sit in the server rankings?
Seven-day player hours put CSL Deadmans ATLAT-675 LiveTest at #15,244, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on CSL Deadmans ATLAT-675 LiveTest?
No gather rate appears in CSL Deadmans ATLAT-675 LiveTest's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
Connect
How do you get onto CSL Deadmans ATLAT-675 LiveTest?
To connect: start Rust, press F1, enter client.connect 91.245.44.75:28430 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.