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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,598online PAX34,006playing OCC2,835with players WIPED 3H67
MODModded traffic
Callsign

DVB15425

Rust Devblog 299 [No-Steam / Oxide]

Offline 91.235.145.236:28015 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 51/225
  4. 04MOD
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    Players 28/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust Devblog 299 [No-Steam / Oxide]?

These Rust Tracker lists carry Rust Devblog 299 [No-Steam / Oxide]: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that Rust Devblog 299 [No-Steam / Oxide] is listed under?

Listed for the server browser to read, Rust Devblog 299 [No-Steam / Oxide] publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2594 (Protocol): Your game must be on protocol 2594 to connect; cs128111 (Build): The game build is 128111; ptrak (Networking): Network layer: RakNet, the game's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Rust Devblog 299 [No-Steam / Oxide] wipe?

Too few wipes on record for Rust Devblog 299 [No-Steam / Oxide] to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 41 hours.

Location and Status

How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online now?

Offline now, Rust Devblog 299 [No-Steam / Oxide] was last seen 29 hours ago. 0 of 24 hours up over the last 1 full day: 0% uptime. The first sighting by Rust Tracker was 26 October 2026.

Which Rust build is Rust Devblog 299 [No-Steam / Oxide] running?

Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. Steam updates it for you; your game must share the protocol to join.

Where does Rust Devblog 299 [No-Steam / Oxide] sit?

Region: none published by Rust Devblog 299 [No-Steam / Oxide], region code eu2. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.235.145.236:28015.

Player Count

Is Rust Devblog 299 [No-Steam / Oxide] busy?

Last seen 29 hours ago; Rust Devblog 299 [No-Steam / Oxide] is offline at present. Across the past seven days, 0 players on average.

Where does Rust Devblog 299 [No-Steam / Oxide] sit in the server rankings?

Seven-day player hours put Rust Devblog 299 [No-Steam / Oxide] at #15,425, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Devblog 299 [No-Steam / Oxide]?

No gather rate appears in Rust Devblog 299 [No-Steam / Oxide]'s name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on Rust Devblog 299 [No-Steam / Oxide]?

A procedural map runs on Rust Devblog 299 [No-Steam / Oxide], generated by the game.

How to Join

Which steps join Rust Devblog 299 [No-Steam / Oxide]?

To connect: start Rust, press F1, enter client.connect 91.235.145.236:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2594
Protocol Your game must be on protocol 2594 to connect.
cs128111
Build The game build is 128111.
ptrak
Networking Network layer: RakNet, the game's standard.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.