TST15126
[TEST] QAZAQ FLOOD LAB - do not join
Offline 91.231.66.96:28115 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [TEST] QAZAQ FLOOD LAB - do not join?
On Rust Tracker, [TEST] QAZAQ FLOOD LAB - do not join sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [TEST] QAZAQ FLOOD LAB - do not join?
The game's server browser reads these tags from [TEST] QAZAQ FLOOD LAB - do not join: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for [TEST] QAZAQ FLOOD LAB - do not join?
Too few wipes on record for [TEST] QAZAQ FLOOD LAB - do not join to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 45 days 5 hours.
Server Details
Is [TEST] QAZAQ FLOOD LAB - do not join up, and how does its uptime hold?
Tracking shows [TEST] QAZAQ FLOOD LAB - do not join offline as of now, last seen 44 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on [TEST] QAZAQ FLOOD LAB - do not join?
Rust network protocol 2633 and build 163794 on Windows is what [TEST] QAZAQ FLOOD LAB - do not join runs. The same protocol is required to join, and Steam updates it for you.
Where does [TEST] QAZAQ FLOOD LAB - do not join sit?
Region: none published by [TEST] QAZAQ FLOOD LAB - do not join. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.231.66.96:28115.
Player Count
How many players are on [TEST] QAZAQ FLOOD LAB - do not join right now?
Last seen 44 days 18 hours ago; [TEST] QAZAQ FLOOD LAB - do not join is offline at present.
Where does [TEST] QAZAQ FLOOD LAB - do not join sit in the server rankings?
Top – of all ranked servers, and #15,126 on seven-day player hours: [TEST] QAZAQ FLOOD LAB - do not join.
Settings
Which settings and rules are confirmed on [TEST] QAZAQ FLOOD LAB - do not join?
The name of [TEST] QAZAQ FLOOD LAB - do not join carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
How to Join
How do you get onto [TEST] QAZAQ FLOOD LAB - do not join?
Open the console in Rust with F1 after starting the game, then type client.connect 91.231.66.96:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.