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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,662online PAX43,563playing OCC3,033with players WIPED 3H101
MODModded traffic
Callsign

UNT7280=

My Untitled Rust Server

Online 91.229.114.90:28124 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 2
Rank#7,280top 33%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:51 UTC2d ago 2 – running 0
Wed 7 Oct, 23:52 UTC20d ago 2 held half 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Untitled Rust Server?

On Rust Tracker, My Untitled Rust Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does My Untitled Rust Server carry, and what do they mean?

These tags are published by My Untitled Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts28 (Group limit): Teams are capped at 28; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code: us5; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on My Untitled Rust Server on wipe day?

At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does My Untitled Rust Server wipe?

My Untitled Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 2 days 21 hours.

Location and Status

Is My Untitled Rust Server up, and how does its uptime hold?

Right now My Untitled Rust Server is online. By its own uptime figure, the last restart was roughly 2 days 6 hours ago. 59 of 168 hours up over the last 7 full days: 35% uptime. Rust Tracker logged it first on 5 October 2026.

What Rust version is My Untitled Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what My Untitled Rust Server runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on My Untitled Rust Server?

Server fps held an average of 60 across the last 48 hours, never below 60. Peak entity count: 89,982, covering buildings, deployables and all else in the world. It drew as much as 3,052 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is My Untitled Rust Server in?

No region is published by My Untitled Rust Server; region code us5. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.229.114.90:28124.

Player Count

How many players are on My Untitled Rust Server right now?

My Untitled Rust Server is at 0 players, capacity 2. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 02:00 UTC, 1 players on average.

How does My Untitled Rust Server compare in the rankings?

Top 33% of all ranked servers, and #7,280 on seven-day player hours: My Untitled Rust Server.

Settings

Which settings and rules are confirmed on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. 28 players is the group cap. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

What map is My Untitled Rust Server on?

The map on My Untitled Rust Server is procedural, size 3,750, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: discord.gg/aspect10x.

Connect

What is the way to join My Untitled Rust Server?

To connect: start Rust, press F1, enter client.connect 91.229.114.90:28124 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$rus5,v2635,gmrust,cs168909,ts28,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Slots: 2.
ts28
Group limit Teams are capped at 28.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.