RGN3291=
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28023 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:09 UTC, in 1d 5h.
Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1d 5hThu 29 Oct, 17:09 UTC
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 15d 5hThu 12 Nov, 17:09 UTC
- 22d 5hThu 19 Nov, 17:09 UTC
- 29d 5hThu 26 Nov, 17:09 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 43d 5hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC5d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC19d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW26d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC33d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC40d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 3/100
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02MODPlayers 2/100
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03MODPlayers 1/100
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04MODPlayers 1/100
-
05MODPlayers 0/100
-
06MODPlayers 18/100
Quick answers
From the figures on this page.
Filters
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Tracker lists and filters?
On Rust Tracker, RGN 500x PvE [Events|Purge|Zombies|SkillTree] sits in these lists: PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which tags does RGN 500x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?
Listed for the server browser to read, RGN 500x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code for this server: us5; ^w (Weekly): Every week it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on RGN 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day lands?
The average peak across recent wipes: 5 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 60% of recent wipes. By day 4 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
At RGN 500x PvE [Events|Purge|Zombies|SkillTree] the wipes follow a every Thursday at 17:09 UTC rhythm. Due on Thursday 29 October at 17:09 UTC: its next wipe. This world has been running 5 days 18 hours. Tags list a weekly wipe schedule.
Server Details
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] up, and how does its uptime hold?
Right now RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. By its own uptime figure, the last restart was roughly 4 hours ago. 162 of 168 hours up over the last 7 full days: 96% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is RGN 500x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 is the build on RGN 500x PvE [Events|Purge|Zombies|SkillTree]; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] holding performance?
Server fps held an average of 28 across the last 48 hours, never below 10. Buildings, deployables and the rest of the world took it to a maximum of 71,419 entities. It drew as much as 3,285 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is RGN 500x PvE [Events|Purge|Zombies|SkillTree] hosted in?
Listed in North America under NA, region code us5: that is RGN 500x PvE [Events|Purge|Zombies|SkillTree] by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.229.114.68:28023.
Player Count
What is the player count on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Tracking RGN 500x PvE [Events|Purge|Zombies|SkillTree]: 1 of 100 slots filled. Peak of 6 in the last seven days, average 1 players. At 18:00 UTC it drew its highest average of the last 48 hours: 4 players.
What rank does RGN 500x PvE [Events|Purge|Zombies|SkillTree] carry among Rust servers?
Top 15% of all ranked servers and #547 in North America: RGN 500x PvE [Events|Purge|Zombies|SkillTree] ranks #3,291 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Going by its name, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs 500x gather. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.
Which map is loaded on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game from seed 1919363505, the procedural map on RGN 500x PvE [Events|Purge|Zombies|SkillTree] measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: RustGamingNation Procedural.
How to Join
How do you get onto RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
To connect: start Rust, press F1, enter client.connect 91.229.114.68:28023 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustgamingnation.com/.
Server tags
What each one means.
Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.