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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H69
MODModded traffic
Callsign

THL3325=

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

Online NA 91.229.114.2:28027 checked 1h ago

2x vanillamoddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,325top 15% · #549 in NA
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:05 UTC5d ago 4 – running 0
Sun 18 Oct, 03:24 UTC10d ago 1 held half 4.7 days 1
Mon 5 Oct, 01:29 UTC23d ago 2 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 362 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 168/200
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 143 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 85/200
  3. 03MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 100 on average [US] Stevious 2x Mondays | Vanilla | 10/26
    Players 78/200
  4. 04MOD
    Callsign PCE015NA · groups of 8+ · 2x · weekly · 85 on average [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
    Players 4/150
  5. 05MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 76 on average [US] Stevious 2x Main | Vanilla | 10/22
    Players 2/200
  6. 06MOD
    Callsign PCE014NA · groups of 8+ · 2x · weekly · 49 on average [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
    Players 4/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

2x Rust servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Listed for the server browser to read, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 1 where it did not hold.

On what schedule does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipe?

No next wipe to predict for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 5 days 23 hours since this world was made.

Location and Status

How reliable is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, and is it online now?

Right now TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is online. About 8 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 5 October 2026.

Which Rust build is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies running?

Confirmed for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies holding performance?

Server fps held an average of 249 across the last 48 hours, never below 18. Peak entity count: 50,797, covering buildings, deployables and all else in the world. Peak memory use: 2,404 MB. Players feel lag when fps drops and the entity count climbs.

Which location is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies in?

Listed in North America under NA: that is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 91.229.114.2:28027.

Population

How many players are on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies right now?

Tracking TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: 0 of 100 slots filled. Seven-day average 1 players; peak 5. At 05:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies carry among Rust servers?

Seven-day player hours: #3,325 overall for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, top 15% of ranked servers, #549 in North America.

Settings

Which settings and rules are confirmed on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

2x gather is what TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Generated by the game from seed 987654, the procedural map on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.2:28027. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://thelastofrust.com.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.