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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H157
MODModded traffic
Callsign

STV161↑

[US] Stevious 2x Mondays | Vanilla | 10/26

Online NA · us1 64.40.8.14:28010 checked 11m ago

2x weekly wipes vanillamoddedcarbon
Clearance · join
Players now 238/ 240 99% full · 11 in queue
7-day average101peak 691
Rank#161top 0.7% · #35 in NA
Last wipe21h agoweekly schedule
Next wipe6d 2hMon 2 Nov, 19:57 UTC
Track history

Players

AveragePeakWipe
020040060080018:0003:0012:0021:0006:0015:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304018:0003:0012:0021:0006:0015:00Wiped Mon 26 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Monday 2 November, 19:57 UTC, in 6d 2h.

Every Monday at 19:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak688players, last three wipes
crowd held40%else halves by day 2

Coming wipes

  1. 6d 2hMon 2 Nov, 19:57 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 13d 2hMon 9 Nov, 19:57 UTC
  4. 20d 2hMon 16 Nov, 19:57 UTC
  5. 27d 2hMon 23 Nov, 19:57 UTC
  6. 34d 2hMon 30 Nov, 19:57 UTC
  7. 37d 1hThu 3 Dec, 19:00 UTCFW
  8. 41d 2hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC21h ago – – running 138
Mon 19 Oct, 19:57 UTC7d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC14d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC21d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW25d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC28d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC35d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC42d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US] Stevious 2x Mondays | Vanilla | 10/26?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] Stevious 2x Mondays | Vanilla | 10/26. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Which tags does [US] Stevious 2x Mondays | Vanilla | 10/26 carry, and what do they mean?

Listed for the server browser to read, [US] Stevious 2x Mondays | Vanilla | 10/26 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp240 (Max players): Capacity: 240 slots; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rus1 (Region code): Region code for this server: us1; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [US] Stevious 2x Mondays | Vanilla | 10/26?

A stevious.io hostname is published by [US] Stevious 2x Mondays | Vanilla | 10/26, as it is by 5 other servers we track; same operator, most likely.

Wipe Times

What should you expect on [US] Stevious 2x Mondays | Vanilla | 10/26 when wipe day lands?

The average peak across recent wipes: 688 players. The peak on the latest wipe came 6 hours after it, and 176 more were queued. Half the peak was held until the next wipe in 40% of its recent wipes. In the other cases, half the peak was lost by day 2.

On what schedule does [US] Stevious 2x Mondays | Vanilla | 10/26 wipe?

[US] Stevious 2x Mondays | Vanilla | 10/26 runs on a every Monday at 19:57 UTC wipe rhythm. Due on Monday 2 November at 19:57 UTC: its next wipe. 21 hours since this world was made. A weekly wipe schedule is published in its tags.

Location and Status

Is [US] Stevious 2x Mondays | Vanilla | 10/26 up, and how does its uptime hold?

Right now [US] Stevious 2x Mondays | Vanilla | 10/26 is online. The uptime it reports puts the last restart about 4 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [US] Stevious 2x Mondays | Vanilla | 10/26 running?

Rust network protocol 2635 and build 168909 is the build on [US] Stevious 2x Mondays | Vanilla | 10/26; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 249,872 entities. Peak memory use: 8,246 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [US] Stevious 2x Mondays | Vanilla | 10/26 in?

Listed in North America under NA, region code us1: that is [US] Stevious 2x Mondays | Vanilla | 10/26 by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 64.40.8.14:28010.

Player Count

How many players are on [US] Stevious 2x Mondays | Vanilla | 10/26 right now?

Tracking 238 players and 11 holding on [US] Stevious 2x Mondays | Vanilla | 10/26, 240 slots. Over seven days: average 101, peak 691 players. At 22:00 UTC it drew its highest average of the last 48 hours: 684 players.

How does [US] Stevious 2x Mondays | Vanilla | 10/26 compare in the rankings?

Top 0.7% of all ranked servers and #35 in North America: [US] Stevious 2x Mondays | Vanilla | 10/26 ranks #161 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [US] Stevious 2x Mondays | Vanilla | 10/26?

Going by its name, [US] Stevious 2x Mondays | Vanilla | 10/26 runs 2x gather. The group limit is 12 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [US] Stevious 2x Mondays | Vanilla | 10/26?

Generated by the game from seed 268830268, the procedural map on [US] Stevious 2x Mondays | Vanilla | 10/26 measures 3,950. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Wiped 20 hours ago.

Connect

Which steps join [US] Stevious 2x Mondays | Vanilla | 10/26?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.14:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://stevious.io/.

Transponder codes

Server tags

What each one means.

Published as mp240,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp240
Max players Capacity: 240 slots.
ts12
Group limit No team may exceed 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus1
Region code Region code for this server: us1.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.