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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,689online PAX60,760playing OCC3,467with players WIPED 3H117
VANVanilla traffic
Callsign

HRR8865=

Hurricane • Dev

Offline NA · us5 91.229.114.221:28047 checked 7h ago

monthly wipes vanillacarbon
Clearance · join
Players now 0/ 8 0% full
7-day average1peak 1
Rank#8,865top 40% · #1221 in NA
Last wipe23d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75119:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

Server performance

01020304019:0021:0022:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct28 Oct

Top 40% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:58 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Hurricane • Dev appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Hurricane • Dev: Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Hurricane • Dev is listed under?

Listed for the server browser to read, Hurricane • Dev publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code: us5; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Hurricane • Dev on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 1 hours after it.

On what schedule does Hurricane • Dev wipe?

One wipe a month for Hurricane • Dev: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 23 days 13 hours. Tags list a monthly wipe schedule.

Server Details

How reliable is Hurricane • Dev, and is it online now?

Offline: Hurricane • Dev confirmed offline, last seen 7 hours ago. The uptime it reports puts the last restart about 8 hours ago. 5 of 168 hours up over the last 7 full days: 3% uptime. First contact for Rust Tracker: 14 September 2026.

What Rust version is Hurricane • Dev on?

Confirmed for Hurricane • Dev: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on Hurricane • Dev?

Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 108,117 entities. Peak memory use: 3,419 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Hurricane • Dev hosted in?

The NA tag places Hurricane • Dev in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.221:28047.

Population

How many players are on Hurricane • Dev right now?

Last seen 7 hours ago; Hurricane • Dev is offline at present. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 21:00 UTC, averaging 1 players.

Where does Hurricane • Dev sit in the server rankings?

Hurricane • Dev places #8,865 on seven-day player hours, #1,221 in North America and in the top 40% of all ranked servers.

Settings

Which settings and rules are confirmed on Hurricane • Dev?

The name of Hurricane • Dev carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Plugins on it: Carbon. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is Hurricane • Dev on?

A procedural map of size 4,500 runs on Hurricane • Dev, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Cat5.gg.

Connect

How do you get onto Hurricane • Dev?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.221:28047. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/AG58PsFGGd.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$rus5,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp8
Max players 8 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.