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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,875online PAX97,136playing OCC3,915with players WIPED 3H398
MODModded traffic
Callsign

TST15842

Test Server (Stevious Main & Mondays)

Offline 91.229.114.165:28010 checked 20d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC20d ago 0 – running 0
Wed 7 Oct, 21:25 UTC21d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC25d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC27d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC28d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC32d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC34d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC35d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC39d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC41d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Test Server (Stevious Main & Mondays)?

These Rust Tracker lists carry Test Server (Stevious Main & Mondays): Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Test Server (Stevious Main & Mondays) is listed under?

The game's server browser reads these tags from Test Server (Stevious Main & Mondays): gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Test Server (Stevious Main & Mondays) when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 2.

On what schedule does Test Server (Stevious Main & Mondays) wipe?

No next wipe to predict for Test Server (Stevious Main & Mondays), which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 19 hours.

Server Details

What is the uptime on Test Server (Stevious Main & Mondays), and is it online?

Offline now, Test Server (Stevious Main & Mondays) was last seen 20 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Test Server (Stevious Main & Mondays) running?

Rust network protocol 2634 and build 166652 is the build on Test Server (Stevious Main & Mondays); the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Test Server (Stevious Main & Mondays) sit?

Nothing on region from Test Server (Stevious Main & Mondays); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.229.114.165:28010.

Population

Is Test Server (Stevious Main & Mondays) busy?

Last seen 20 days 13 hours ago; Test Server (Stevious Main & Mondays) is offline at present.

What rank does Test Server (Stevious Main & Mondays) carry among Rust servers?

Top 72% of all ranked servers, and #15,842 on seven-day player hours: Test Server (Stevious Main & Mondays).

Settings

Which settings and rules are confirmed on Test Server (Stevious Main & Mondays)?

No gather rate appears in Test Server (Stevious Main & Mondays)'s name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on Test Server (Stevious Main & Mondays)?

A procedural map of size 3,950 runs on Test Server (Stevious Main & Mondays), generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

What is the way to join Test Server (Stevious Main & Mondays)?

To connect: start Rust, press F1, enter client.connect 91.229.114.165:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://stevious.io/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.