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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,850online PAX85,370playing OCC3,783with players WIPED 3H296
MODModded traffic
Callsign

RGN15344=

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28127 checked 6m ago

50x weekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,344top 69% · #1503 in NA
Last wipe2d agoweekly schedule
Next wipe4d 14hTue 3 Nov, 05:03 UTC
Track history

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 05:03 UTC, in 4d 14h.

Its weekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 4d 14hTue 3 Nov, 05:03 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 11d 14hTue 10 Nov, 05:03 UTC
  4. 18d 14hTue 17 Nov, 05:03 UTC
  5. 25d 14hTue 24 Nov, 05:03 UTC
  6. 32d 14hTue 1 Dec, 05:03 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 39d 14hTue 8 Dec, 05:03 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:03 UTC2d ago 0 – running 0
Thu 15 Oct, 17:08 UTC13d ago 0 – 11.5 days 0
Thu 8 Oct, 17:09 UTC20d ago 0 – 7 days 0
Mon 5 Oct, 13:05 UTC24d ago 0 – 3.2 days 0
Fri 25 Sep, 19:48 UTC33d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 17:09 UTC41d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CRD106NA · groups of 8+ · 1e+06x · weekly · 4 on average CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
    Players 3/100
  2. 02MOD
    Callsign RGN049NA · groups of 8+ · 100000x · weekly · 3 on average RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
    Players 3/100
  3. 03MOD
    Callsign CRD022NA · groups of 8+ · 1000x · weekly · 2 on average CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS
    Players 1/100
  4. 04MOD
    Callsign RGN041NA · groups of 8+ · 1000x · weekly · 1 on average RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
    Players 1/100
  5. 05MOD
    Callsign RGN037NA · groups of 8+ · 1000x · weekly · 1 on average RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]
    Players 0/100
  6. 06MOD
    Callsign HTH001NA · groups of 20+ · 50x · monthly · 2 on average Heathen's Playground X50 PVE
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include RGN 50x PvE [Events|Purge|Zombies|SkillTree]. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

What do the tags mean that RGN 50x PvE [Events|Purge|Zombies|SkillTree] is listed under?

The game's server browser reads these tags from RGN 50x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.

On what schedule does RGN 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

The schedule of RGN 50x PvE [Events|Purge|Zombies|SkillTree] cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 05:03 UTC: its next wipe. 2 days 9 hours since this world was made. Tags list a weekly wipe schedule.

Server Details

What is the uptime on RGN 50x PvE [Events|Purge|Zombies|SkillTree], and is it online?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] is up and online at this moment. By its own uptime figure, the last restart was roughly 44 minutes ago. 42 of 168 hours up over the last 7 full days: 25% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is RGN 50x PvE [Events|Purge|Zombies|SkillTree] running?

Confirmed for RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Average server fps over the last 48 hours: 50, with a low of 13. Buildings, deployables and the rest of the world took it to a maximum of 48,793 entities. Peak memory use: 2,195 MB. A climbing entity count and low fps are what register as lag for players.

Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit?

The NA tag places RGN 50x PvE [Events|Purge|Zombies|SkillTree] in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.137:28127.

Player Count

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] busy?

Tracking RGN 50x PvE [Events|Purge|Zombies|SkillTree]: 0 of 100 slots filled. The last seven days put it at 0 players on average.

How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?

Seven-day player hours: #15,344 overall for RGN 50x PvE [Events|Purge|Zombies|SkillTree], top 69% of ranked servers, #1,503 in North America.

Map and Rules

Which settings and rules are confirmed on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Going by its name, RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs 50x gather. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?

Generated by the game from seed 225688914, the procedural map on RGN 50x PvE [Events|Purge|Zombies|SkillTree] measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: RustGamingNation Procedural.

Connect

What is the way to join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

To connect: start Rust, press F1, enter client.connect 91.229.114.137:28127 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustgamingnation.com/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.