RGN15344=
RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28127 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 05:03 UTC, in 4d 14h.
Its weekly schedule tag · low confidence
Coming wipes
- 4d 14hTue 3 Nov, 05:03 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 11d 14hTue 10 Nov, 05:03 UTC
- 18d 14hTue 17 Nov, 05:03 UTC
- 25d 14hTue 24 Nov, 05:03 UTC
- 32d 14hTue 1 Dec, 05:03 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 39d 14hTue 8 Dec, 05:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:03 UTC2d ago | 0 | – | running | 0 |
| Thu 15 Oct, 17:08 UTC13d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC20d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC24d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC33d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 3/100
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02MODPlayers 3/100
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03MODPlayers 1/100
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04MODPlayers 1/100
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05MODPlayers 0/100
-
06MODPlayers 2/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include RGN 50x PvE [Events|Purge|Zombies|SkillTree]. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the tags mean that RGN 50x PvE [Events|Purge|Zombies|SkillTree] is listed under?
The game's server browser reads these tags from RGN 50x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.
On what schedule does RGN 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
The schedule of RGN 50x PvE [Events|Purge|Zombies|SkillTree] cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 05:03 UTC: its next wipe. 2 days 9 hours since this world was made. Tags list a weekly wipe schedule.
Server Details
What is the uptime on RGN 50x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] is up and online at this moment. By its own uptime figure, the last restart was roughly 44 minutes ago. 42 of 168 hours up over the last 7 full days: 25% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust build is RGN 50x PvE [Events|Purge|Zombies|SkillTree] running?
Confirmed for RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Average server fps over the last 48 hours: 50, with a low of 13. Buildings, deployables and the rest of the world took it to a maximum of 48,793 entities. Peak memory use: 2,195 MB. A climbing entity count and low fps are what register as lag for players.
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit?
The NA tag places RGN 50x PvE [Events|Purge|Zombies|SkillTree] in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.137:28127.
Player Count
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] busy?
Tracking RGN 50x PvE [Events|Purge|Zombies|SkillTree]: 0 of 100 slots filled. The last seven days put it at 0 players on average.
How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?
Seven-day player hours: #15,344 overall for RGN 50x PvE [Events|Purge|Zombies|SkillTree], top 69% of ranked servers, #1,503 in North America.
Map and Rules
Which settings and rules are confirmed on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Going by its name, RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs 50x gather. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?
Generated by the game from seed 225688914, the procedural map on RGN 50x PvE [Events|Purge|Zombies|SkillTree] measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: RustGamingNation Procedural.
Connect
What is the way to join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
To connect: start Rust, press F1, enter client.connect 91.229.114.137:28127 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustgamingnation.com/.
Server tags
What each one means.
Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.