OXD13025
Oxide Studio · Development
Offline 91.223.199.62:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 29/500
-
02MODPlayers 129/100
-
03MODPlayers 30/225
-
04MODPlayers 22/700
-
05MODPlayers 5/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Where does Oxide Studio · Development appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Oxide Studio · Development: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Oxide Studio · Development is listed under?
Listed for the server browser to read, Oxide Studio · Development publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Oxide Studio · Development wipe?
Too few wipes on record for Oxide Studio · Development to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 8 hours.
Server Details
Is Oxide Studio · Development up, and how does its uptime hold?
Offline: Oxide Studio · Development confirmed offline, last seen 9 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 19 October 2026.
Which Rust build is Oxide Studio · Development running?
Rust network protocol 2634 and build 167781 is the build on Oxide Studio · Development; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Oxide Studio · Development sit?
No region is published by Oxide Studio · Development. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.223.199.62:28015.
Population
How many players are on Oxide Studio · Development right now?
Last seen 9 days 8 hours ago; Oxide Studio · Development is offline at present.
What rank does Oxide Studio · Development carry among Rust servers?
Top 59% of all ranked servers, and #13,025 on seven-day player hours: Oxide Studio · Development.
Map and Rules
Which settings and rules are confirmed on Oxide Studio · Development?
The name of Oxide Studio · Development carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Oxide Studio · Development?
A procedural map runs on Oxide Studio · Development, generated by the game.
Connect
What is the way to join Oxide Studio · Development?
To connect: start Rust, press F1, enter client.connect 91.223.199.62:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.