NMA14560
Name of Server as Shown on the Client Server List
Offline 91.218.45.49:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 74/500
-
02MODPlayers 131/100
-
03MODPlayers 84/225
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04MODPlayers 31/200
-
05MODPlayers 77/700
-
06MODPlayers 17/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163057 (Build): This server runs game build 163057; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 54 days 5 hours.
Location and Status
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 28 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 28 September 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 163057 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Name of Server as Shown on the Client Server List hosted in?
Region: none published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.218.45.49:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline now for Name of Server as Shown on the Client Server List, last seen 28 days 23 hours ago.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
Seven-day player hours put Name of Server as Shown on the Client Server List at #14,560, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
How to Join
Which steps join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 91.218.45.49:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163057,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163057
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.