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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,776online PAX67,745playing OCC3,535with players WIPED 3H197
MODModded traffic
Callsign

GRE2516=

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge

Online 91.212.121.215:28015 checked 11m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 2/ 100 2% full
7-day average2peak 8
Rank#2,516top 11%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 37/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 29/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 29 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 20/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 25 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 16/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 30/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 22/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

On Rust Tracker, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

Listed for the server browser to read, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge when wipe day lands?

The average peak across recent wipes: 15 players. 46 hours after the latest wipe, the crowd peaked.

When does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge wipe?

One wipe a month for [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, and is it online?

Right now [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is online. By its own uptime figure, the last restart was roughly 5 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge running?

Rust network protocol 2635 and build 168909 on Windows is what [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run?

For the last 48 hours it averaged 185 server fps; the floor was 141. Peak entity count: 163,253, covering buildings, deployables and all else in the world. Memory peaked at 4,716 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge hosted in?

The name of [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.212.121.215:28015.

Population

Is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge busy?

Tracking [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge: 2 of 100 slots filled. Peak of 8 in the last seven days, average 2 players. Busiest window in 48 hours: 19:00 UTC, 6 players on average.

What rank does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge carry among Rust servers?

Top 11% of all ranked servers, and #2,516 on seven-day player hours: [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge.

Map and Rules

Which settings and rules are confirmed on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

No gather rate appears in [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge's name. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge on?

A procedural map of size 4,500 runs on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, generated by the game from seed 1992723065. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

To connect: start Rust, press F1, enter client.connect 91.212.121.215:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.fette-beute.info.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.