Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,668online PAX44,124playing OCC3,047with players WIPED 3H98
MODModded traffic
Callsign

CRB15959

Carbon Revenant LAN Server

Offline 91.182.107.85:28015 checked 25d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,959top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:16 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 161 on average ShockRust | Blue | NoLimit
    Players 26/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 35/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 33/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 9/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 10/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Carbon Revenant LAN Server?

Modded servers, tracked live — the Rust Tracker lists that include Carbon Revenant LAN Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Carbon Revenant LAN Server?

The game's server browser reads these tags from Carbon Revenant LAN Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Carbon Revenant LAN Server when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Carbon Revenant LAN Server wipe?

Too few wipes on record for Carbon Revenant LAN Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 18 hours.

Location and Status

How reliable is Carbon Revenant LAN Server, and is it online now?

Tracking shows Carbon Revenant LAN Server offline as of now, last seen 25 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 1 October 2026.

Which Rust version is confirmed on Carbon Revenant LAN Server?

Confirmed for Carbon Revenant LAN Server: Rust network protocol 2634 and build 166586, Linux. The same protocol is required to join, and Steam updates it for you.

Where does Carbon Revenant LAN Server sit?

Region: none published by Carbon Revenant LAN Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 91.182.107.85:28015.

Population

How many players are on Carbon Revenant LAN Server right now?

Offline now for Carbon Revenant LAN Server, last seen 25 days 3 hours ago.

How does Carbon Revenant LAN Server compare in the rankings?

Seven-day player hours put Carbon Revenant LAN Server at #15,959, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Carbon Revenant LAN Server?

No gather rate appears in Carbon Revenant LAN Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Carbon Revenant LAN Server?

Procedural map on Carbon Revenant LAN Server, made by the game.

Connect

Which steps join Carbon Revenant LAN Server?

Open the console in Rust with F1 after starting the game, then type client.connect 91.182.107.85:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.