MTS9680
MyTestServer
Offline 91.152.86.210:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:28 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show MyTestServer?
On Rust Tracker, MyTestServer sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MyTestServer?
The game's server browser reads these tags from MyTestServer: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on MyTestServer when wipe day lands?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for MyTestServer?
Too few wipes on record for MyTestServer to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 9 days 7 hours since this world was made.
Location and Status
How reliable is MyTestServer, and is it online now?
Tracking shows MyTestServer offline as of now, last seen 6 days ago. 9 of 168 hours up over the last 7 full days: 5% uptime. The first sighting by Rust Tracker was 19 October 2026.
Which Rust build is MyTestServer running?
Rust network protocol 2634 and build 167781 on Windows is what MyTestServer runs. To join, your game must be on the same protocol; Steam handles the update.
Where does MyTestServer sit?
Region: none published by MyTestServer. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 91.152.86.210:28015.
Population
How many players are on MyTestServer right now?
Last seen 6 days ago; MyTestServer is offline at present. Over seven days: average 1, peak 1 players.
Where does MyTestServer sit in the server rankings?
Top 43% of all ranked servers, and #9,680 on seven-day player hours: MyTestServer.
Settings
Which settings and rules are confirmed on MyTestServer?
The name of MyTestServer carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for MyTestServer?
A procedural map runs on MyTestServer, generated by the game.
Connect
Which steps join MyTestServer?
To connect: start Rust, press F1, enter client.connect 91.152.86.210:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.