LNF15399=
LionForge Modded #1
Online 91.122.45.39:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:07 UTC5d ago | 0 | – | running | 0 |
| Thu 15 Oct, 15:07 UTC12d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 07:55 UTC26d ago | 0 | – | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 157/500
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02MODPlayers 122/100
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03MODPlayers 189/225
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04MODPlayers 123/700
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05MODPlayers 11/200
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06MODPlayers 49/1000
Quick answers
From the figures on this page.
Tags
Where does LionForge Modded #1 appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include LionForge Modded #1. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LionForge Modded #1?
These tags are published by LionForge Modded #1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on LionForge Modded #1 on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for LionForge Modded #1?
Wipe times at LionForge Modded #1 are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 days 19 hours since this world was made.
Location and Status
How reliable is LionForge Modded #1, and is it online now?
Tracking shows LionForge Modded #1 online as of now. About 5 days 14 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 24 September 2026.
Which Rust build is LionForge Modded #1 running?
Rust network protocol 2635 and build 168909 on Linux is what LionForge Modded #1 runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on LionForge Modded #1?
Server fps held an average of 167 across the last 48 hours, never below 130. Buildings, deployables and the rest of the world took it to a maximum of 64,801 entities. It drew as much as 2,851 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is LionForge Modded #1 hosted in?
Region: none published by LionForge Modded #1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.122.45.39:28025.
Population
What is the player count on LionForge Modded #1?
Tracking LionForge Modded #1: 0 of 50 slots filled. Across the past seven days, 0 players on average.
How does LionForge Modded #1 compare in the rankings?
Top 69% of all ranked servers, and #15,399 on seven-day player hours: LionForge Modded #1.
Settings
Which settings and rules are confirmed on LionForge Modded #1?
Nothing in LionForge Modded #1's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on LionForge Modded #1?
A procedural map of size 3,500 runs on LionForge Modded #1, generated by the game from seed 1695231028. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join LionForge Modded #1?
To connect: start Rust, press F1, enter client.connect 91.122.45.39:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rust.lionforge.dev/en/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.