RST16006
RustOfWar#2 Test
Offline 91.122.255.48:22015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/500
-
02MODPlayers 133/100
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03MODPlayers 36/225
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04MODPlayers 13/700
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05MODPlayers 3/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustOfWar#2 Test?
Modded servers, tracked live — the Rust Tracker lists that include RustOfWar#2 Test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustOfWar#2 Test carry, and what do they mean?
Listed for the server browser to read, RustOfWar#2 Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on RustOfWar#2 Test on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does RustOfWar#2 Test wipe?
Too few wipes on record for RustOfWar#2 Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 15 hours.
Location and Status
Is RustOfWar#2 Test up, and how does its uptime hold?
Tracking shows RustOfWar#2 Test offline as of now, last seen 25 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 2 October 2026.
Which Rust version is confirmed on RustOfWar#2 Test?
Confirmed for RustOfWar#2 Test: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.
What location is RustOfWar#2 Test hosted in?
Nothing on region from RustOfWar#2 Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.122.255.48:22015.
Player Count
How many players are on RustOfWar#2 Test right now?
Last seen 25 days 15 hours ago; RustOfWar#2 Test is offline at present.
Where does RustOfWar#2 Test sit in the server rankings?
Seven-day player hours put RustOfWar#2 Test at #16,006, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustOfWar#2 Test?
Nothing in RustOfWar#2 Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join RustOfWar#2 Test?
To connect: start Rust, press F1, enter client.connect 91.122.255.48:22015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.