NNO12441
NoOne Dev Server
Offline 90.232.169.237:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 128/500
-
02MODPlayers 128/100
-
03MODPlayers 121/225
-
04MODPlayers 26/200
-
05MODPlayers 115/700
-
06MODPlayers 37/1000
Quick answers
From the figures on this page.
Filters
Where does NoOne Dev Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry NoOne Dev Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that NoOne Dev Server is listed under?
These tags are published by NoOne Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for NoOne Dev Server?
NoOne Dev Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 8 days 6 hours since this world was made.
Location and Status
What is the uptime on NoOne Dev Server, and is it online?
Tracking shows NoOne Dev Server offline as of now, last seen 6 days 17 hours ago. 0% uptime over the last 5 full days, with 0 of 120 hours up. Rust Tracker logged it first on 21 October 2026.
What Rust version is NoOne Dev Server on?
Confirmed for NoOne Dev Server: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.
Where does NoOne Dev Server sit?
Nothing on region from NoOne Dev Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 90.232.169.237:28015.
Population
How many players are on NoOne Dev Server right now?
Offline: NoOne Dev Server, last seen 6 days 17 hours ago. Seven-day average 1 players; peak 1.
What rank does NoOne Dev Server carry among Rust servers?
Top 56% of all ranked servers, and #12,441 on seven-day player hours: NoOne Dev Server.
Map and Rules
Which settings and rules are confirmed on NoOne Dev Server?
Nothing in NoOne Dev Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on NoOne Dev Server?
Procedural map on NoOne Dev Server, made by the game.
Connect
Which steps join NoOne Dev Server?
To connect: start Rust, press F1, enter client.connect 90.232.169.237:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.