RRS15702
RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 12:13 UTC, in 3d 1h.
Its weekly schedule tag · low confidence
Coming wipes
- 3d 1hSun 1 Nov, 12:13 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 10d 1hSun 8 Nov, 12:13 UTC
- 17d 1hSun 15 Nov, 12:13 UTC
- 24d 1hSun 22 Nov, 12:13 UTC
- 31d 1hSun 29 Nov, 12:13 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 38d 1hSun 6 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC17d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC18d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC19d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC22d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 131/100
-
02MODPlayers 183/225
-
03MODPlayers 9/200
-
04MODPlayers 9/175
-
05MODPlayers 30/100
-
06MODPlayers 5/100
Quick answers
From the figures on this page.
Filters
Where does RERUST-DEV-WhiteListed appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RERUST-DEV-WhiteListed: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the tags mean that RERUST-DEV-WhiteListed is listed under?
These tags are published by RERUST-DEV-WhiteListed for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on RERUST-DEV-WhiteListed when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for RERUST-DEV-WhiteListed?
The schedule of RERUST-DEV-WhiteListed cannot be confirmed, with too few wipes on record: the prediction follows its tag. Sunday 1 November at 12:13 UTC is when the next wipe falls due. Its world went live 17 days 22 hours. Tags list a weekly wipe schedule.
Location and Status
How reliable is RERUST-DEV-WhiteListed, and is it online now?
Offline now, RERUST-DEV-WhiteListed was last seen 17 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 6 October 2026.
What Rust version is RERUST-DEV-WhiteListed on?
Rust network protocol 2634 and build 167398 is the build on RERUST-DEV-WhiteListed; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does RERUST-DEV-WhiteListed sit?
In Europe, under its EU tag, is where RERUST-DEV-WhiteListed lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 90.231.47.195:28015.
Population
What is the player count on RERUST-DEV-WhiteListed?
Offline now for RERUST-DEV-WhiteListed, last seen 17 days 14 hours ago.
Where does RERUST-DEV-WhiteListed sit in the server rankings?
Top 71% of all ranked servers and #2,558 in Europe: RERUST-DEV-WhiteListed ranks #15,702 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on RERUST-DEV-WhiteListed?
Nothing in RERUST-DEV-WhiteListed's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RERUST-DEV-WhiteListed?
A procedural map of size 3,350 runs on RERUST-DEV-WhiteListed, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
Which steps join RERUST-DEV-WhiteListed?
To connect: start Rust, press F1, enter client.connect 90.231.47.195:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.