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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,782online PAX82,108playing OCC3,805with players WIPED 3H157
MODModded traffic
Callsign

HTM14320

Hytyme Rust Server

Offline 9.245.2.8:28015 checked 1d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,320top 64%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123415:0016:0017:00

Hourly average and peak, UTC.

Server performance

010020030040015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:34 UTC22d ago 1 – running 0
Sat 3 Oct, 20:48 UTC24d ago 1 – 1.8 days 0
Fri 2 Oct, 18:07 UTC25d ago 0 – 1.1 days 0
Thu 1 Oct, 20:50 UTC FW26d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Hytyme Rust Server?

On Rust Tracker, Hytyme Rust Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Hytyme Rust Server?

These tags are published by Hytyme Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Hytyme Rust Server on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Hytyme Rust Server wipe?

Wipe times at Hytyme Rust Server are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 22 days 22 hours since this world was made.

Server Details

Is Hytyme Rust Server up, and how does its uptime hold?

Tracking shows Hytyme Rust Server offline as of now, last seen 45 hours ago. By its own uptime figure, the last restart was roughly 5 days 1 hours ago. Uptime stood at 80% for the last 7 full days, 135 of 168 hours online. Rust Tracker logged it first on 1 October 2026.

Which Rust version is confirmed on Hytyme Rust Server?

Rust network protocol 2634 and build 166652 is the build on Hytyme Rust Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does Hytyme Rust Server run?

For the last 48 hours it averaged 200 server fps; the floor was 161. Peak entity count: 90,671, covering buildings, deployables and all else in the world. Memory peaked at 3,705 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Hytyme Rust Server hosted in?

Nothing on region from Hytyme Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 9.245.2.8:28015.

Player Count

Is Hytyme Rust Server busy?

Offline now for Hytyme Rust Server, last seen 45 hours ago. Over seven days: average 0, peak 1 players.

How does Hytyme Rust Server compare in the rankings?

Top 64% of all ranked servers, and #14,320 on seven-day player hours: Hytyme Rust Server.

Map and Rules

Which settings and rules are confirmed on Hytyme Rust Server?

The name of Hytyme Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Hytyme Rust Server?

A procedural map of size 4,096 runs on Hytyme Rust Server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

What is the way to join Hytyme Rust Server?

To connect: start Rust, press F1, enter client.connect 9.245.2.8:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.