DVE5799=
Rust Dev Local
Online 89.92.228.8:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 92/500
-
02MODPlayers 127/100
-
03MODPlayers 106/225
-
04MODPlayers 31/200
-
05MODPlayers 91/700
-
06MODPlayers 28/1000
Quick answers
From the figures on this page.
Filters
Where does Rust Dev Local appear in Rust Tracker lists and filters?
On Rust Tracker, Rust Dev Local sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Dev Local?
Listed for the server browser to read, Rust Dev Local publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Rust Dev Local wipe?
Too few wipes on record for Rust Dev Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 8 hours.
Server Details
How reliable is Rust Dev Local, and is it online now?
Rust Dev Local is up and online at this moment. 17 of 72 hours up over the last 3 full days: 24% uptime. First contact for Rust Tracker: 23 October 2026.
Which Rust build is Rust Dev Local running?
Rust network protocol 2635 and build 168909 is the build on Rust Dev Local; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Rust Dev Local hosted in?
No region is published by Rust Dev Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 89.92.228.8:28015.
Player Count
What is the player count on Rust Dev Local?
Rust Dev Local is at 1 players, capacity 5. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 1 players.
Where does Rust Dev Local sit in the server rankings?
On player hours over seven days, Rust Dev Local ranks #5,799, inside the top 26% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Dev Local?
The name of Rust Dev Local carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Rust Dev Local on?
Generated by the game: the procedural map on Rust Dev Local.
Connect
Which steps join Rust Dev Local?
To connect: start Rust, press F1, enter client.connect 89.92.228.8:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.