DVL10177
Development Server
Offline 89.91.253.94:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 160/500
-
02MODPlayers 129/100
-
03MODPlayers 136/225
-
04MODPlayers 28/200
-
05MODPlayers 148/700
-
06MODPlayers 46/1000
Quick answers
From the figures on this page.
Filters
Where does Development Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Development Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that Development Server is listed under?
Listed for the server browser to read, Development Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Development Server?
Development Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 5 hours since this world was made.
Server Details
Is Development Server up, and how does its uptime hold?
Offline: Development Server confirmed offline, last seen 2 days 23 hours ago. 0 of 48 hours up over the last 2 full days: 0% uptime. Rust Tracker logged it first on 24 October 2026.
Which Rust version is confirmed on Development Server?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
Region: none published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 89.91.253.94:28015.
Player Count
How many players are on Development Server right now?
Offline: Development Server, last seen 2 days 23 hours ago. Over seven days: average 1, peak 1 players.
What rank does Development Server carry among Rust servers?
Top 46% of all ranked servers, and #10,177 on seven-day player hours: Development Server.
Settings
Which settings and rules are confirmed on Development Server?
The name of Development Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Development Server?
Procedural map on Development Server, made by the game.
How to Join
What is the way to join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 89.91.253.94:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.