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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H37
MODModded traffic
Callsign

CCN4037=

Coconut Cove Pve

Online 89.34.97.220:28080 checked 2h ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 3
Rank#4,037top 18%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:47 UTC4d ago 3 – running 0
Fri 23 Oct, 17:42 UTC5d ago 3 – 0.9 days 1
Thu 22 Oct, 20:24 UTC5d ago 2 – 0.9 days 0
Wed 14 Oct, 19:30 UTC13d ago 2 held half 8 days 0
Tue 13 Oct, 19:41 UTC14d ago 2 – 1 days 1
Sun 4 Oct, 17:08 UTC24d ago 2 held half 9.1 days 1
Thu 1 Oct, 21:36 UTC FW26d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
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    Players 126/700
  5. 05MOD
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  6. 06MOD
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    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Coconut Cove Pve?

Modded servers, tracked live — the Rust Tracker lists that include Coconut Cove Pve. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Coconut Cove Pve carry, and what do they mean?

These tags are published by Coconut Cove Pve for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Coconut Cove Pve when wipe day lands?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 24 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Coconut Cove Pve wipe?

Wipe times at Coconut Cove Pve are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 4 days 1 hours.

Server Details

What is the uptime on Coconut Cove Pve, and is it online?

Tracking shows Coconut Cove Pve online as of now. The uptime it reports puts the last restart about 9 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 26 September 2026.

What Rust version is Coconut Cove Pve on?

Rust network protocol 2635 and build 168909 is the build on Coconut Cove Pve; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on Coconut Cove Pve?

For the last 48 hours it averaged 96 server fps; the floor was 44. Buildings, deployables and the rest of the world took it to a maximum of 89,432 entities. It drew as much as 5,245 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Coconut Cove Pve in?

No region is published by Coconut Cove Pve. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.34.97.220:28080.

Player Count

How many players are on Coconut Cove Pve right now?

Tracking Coconut Cove Pve: 0 of 50 slots filled. Peak of 3 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 2 players.

What rank does Coconut Cove Pve carry among Rust servers?

On player hours over seven days, Coconut Cove Pve ranks #4,037, inside the top 18% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Coconut Cove Pve?

The name of Coconut Cove Pve carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Coconut Cove Pve?

A procedural map of size 4,500 runs on Coconut Cove Pve, generated by the game from seed 481981. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join Coconut Cove Pve?

To connect: start Rust, press F1, enter client.connect 89.34.97.220:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.