NAE15369=
NAE PvE
Online 89.34.97.209:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC23d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:27 UTC29d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 216/500
-
02MODPlayers 131/100
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03MODPlayers 186/225
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04MODPlayers 35/200
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05MODPlayers 199/700
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06MODPlayers 64/1000
Quick answers
From the figures on this page.
Tags
Where does NAE PvE appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include NAE PvE. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that NAE PvE is listed under?
These tags are published by NAE PvE for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on NAE PvE on wipe day?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 where it did not hold.
Which wipe times are confirmed for NAE PvE?
Too few wipes on record for NAE PvE to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 23 days 16 hours.
Server Details
How reliable is NAE PvE, and is it online now?
Tracking shows NAE PvE online as of now. The uptime it reports puts the last restart about 23 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.
Which Rust version is confirmed on NAE PvE?
Confirmed for NAE PvE: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does NAE PvE run?
Average server fps over the last 48 hours: 236, with a low of 202. Maximum entities carried: 13,307, from buildings and deployables to everything else. Memory peaked at 1,012 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does NAE PvE sit?
Nothing on region from NAE PvE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 89.34.97.209:28080.
Population
What is the player count on NAE PvE?
Tracking NAE PvE: 0 of 50 slots filled. Seven-day average for this server: 0 players.
What rank does NAE PvE carry among Rust servers?
Seven-day player hours put NAE PvE at #15,369, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on NAE PvE?
The name of NAE PvE carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is NAE PvE on?
A procedural map of size 1,800 runs on NAE PvE, generated by the game from seed 937198614. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join NAE PvE?
To connect: start Rust, press F1, enter client.connect 89.34.97.209:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.