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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,768online PAX60,085playing OCC3,517with players WIPED 3H135
MODModded traffic
Callsign

DRK15339=

Darkjkdevil server

Online 89.34.97.206:28080 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 72/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 58/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 18/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 9/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Darkjkdevil server?

These Rust Tracker lists carry Darkjkdevil server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Darkjkdevil server is listed under?

Listed for the server browser to read, Darkjkdevil server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Darkjkdevil server wipe?

The record holds too few of Darkjkdevil server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 6 hours.

Location and Status

Is Darkjkdevil server up, and how does its uptime hold?

Darkjkdevil server is up and online at this moment. About 14 hours ago it restarted last, based on reported uptime. 57% uptime over the last 7 full days, with 95 of 168 hours up. First contact for Rust Tracker: 5 October 2026.

Which Rust version is confirmed on Darkjkdevil server?

Rust network protocol 2634 and build 166652 on Windows is what Darkjkdevil server runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Darkjkdevil server run?

For the last 48 hours it averaged 123 server fps; the floor was 84. Peak entity count: 114,236, covering buildings, deployables and all else in the world. It drew as much as 3,629 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Darkjkdevil server hosted in?

Region: none published by Darkjkdevil server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 89.34.97.206:28080.

Player Count

What is the player count on Darkjkdevil server?

Darkjkdevil server is at 0 players, capacity 50. Seven-day average for this server: 0 players.

Where does Darkjkdevil server sit in the server rankings?

Seven-day player hours put Darkjkdevil server at #15,339, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Darkjkdevil server?

The name of Darkjkdevil server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Darkjkdevil server?

Generated by the game from seed 592756, the procedural map on Darkjkdevil server measures 4,499. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Darkjkdevil server?

To connect: start Rust, press F1, enter client.connect 89.34.97.206:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.