DDF15836
DeadFall | Survival Horror | PvPvE
Offline 89.34.97.19:28080 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 16:29 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 89/500
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02MODPlayers 124/100
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03MODPlayers 96/225
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04MODPlayers 79/700
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05MODPlayers 25/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Tags
Where does DeadFall | Survival Horror | PvPvE appear in Rust Tracker lists and filters?
These Rust Tracker lists carry DeadFall | Survival Horror | PvPvE: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on DeadFall | Survival Horror | PvPvE?
These tags are published by DeadFall | Survival Horror | PvPvE for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on DeadFall | Survival Horror | PvPvE on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for DeadFall | Survival Horror | PvPvE?
The record holds too few of DeadFall | Survival Horror | PvPvE's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 28 days 5 hours.
Server Details
How reliable is DeadFall | Survival Horror | PvPvE, and is it online now?
Tracking shows DeadFall | Survival Horror | PvPvE offline as of now, last seen 20 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 30 September 2026.
What Rust version is DeadFall | Survival Horror | PvPvE on?
Confirmed for DeadFall | Survival Horror | PvPvE: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
What location is DeadFall | Survival Horror | PvPvE hosted in?
Nothing on region from DeadFall | Survival Horror | PvPvE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 89.34.97.19:28080.
Population
What is the player count on DeadFall | Survival Horror | PvPvE?
Last seen 20 days 5 hours ago; DeadFall | Survival Horror | PvPvE is offline at present.
How does DeadFall | Survival Horror | PvPvE compare in the rankings?
Seven-day player hours put DeadFall | Survival Horror | PvPvE at #15,836, within the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on DeadFall | Survival Horror | PvPvE?
Nothing in DeadFall | Survival Horror | PvPvE's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for DeadFall | Survival Horror | PvPvE?
A procedural map of size 2,001 runs on DeadFall | Survival Horror | PvPvE, generated by the game from seed 481981. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join DeadFall | Survival Horror | PvPvE?
To connect: start Rust, press F1, enter client.connect 89.34.97.19:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.