SMP7896=
V-SMP Charity Event
Online 89.28.237.58:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:26 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 04:24 UTC3d ago | 1 | halved by day 1 | 2.5 days | 0 |
| Sat 24 Oct, 10:46 UTC4d ago | 1 | – | 0.7 days | 0 |
| Mon 19 Oct, 17:07 UTC9d ago | 1 | halved by day 1 | 4.7 days | 0 |
| Sat 17 Oct, 15:31 UTC11d ago | 1 | held half | 2.1 days | 0 |
| Thu 15 Oct, 21:07 UTC12d ago | 2 | – | 1.8 days | 0 |
| Wed 14 Oct, 16:54 UTC14d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does V-SMP Charity Event appear in Rust Tracker lists and filters?
On Rust Tracker, V-SMP Charity Event sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on V-SMP Charity Event?
The game's server browser reads these tags from V-SMP Charity Event: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on V-SMP Charity Event when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. In the other cases, half the peak was lost by day 1.
Which wipe times are confirmed for V-SMP Charity Event?
Irregular wipe times at V-SMP Charity Event: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 26 hours.
Location and Status
How reliable is V-SMP Charity Event, and is it online now?
V-SMP Charity Event is up and online at this moment. About 21 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 27 September 2026.
Which Rust build is V-SMP Charity Event running?
Rust network protocol 2635 and build 167781 is the build on V-SMP Charity Event; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does V-SMP Charity Event run?
Average server fps over the last 48 hours: 233, with a low of 168. Buildings, deployables and the rest of the world took it to a maximum of 22,611 entities. Peak memory use: 3,122 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is V-SMP Charity Event in?
No region is published by V-SMP Charity Event. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 89.28.237.58:28015.
Player Count
How many players are on V-SMP Charity Event right now?
V-SMP Charity Event is at 0 players, capacity 10. Seven-day average 0 players; peak 2. At 18:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does V-SMP Charity Event sit in the server rankings?
On player hours over seven days, V-SMP Charity Event ranks #7,896, inside the top 35% of all ranked servers.
Settings
Which settings and rules are confirmed on V-SMP Charity Event?
The name of V-SMP Charity Event carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on V-SMP Charity Event?
Generated by the game from seed 1337, the procedural map on V-SMP Charity Event measures 5,500. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
Connect
What is the way to join V-SMP Charity Event?
Open the console in Rust with F1 after starting the game, then type client.connect 89.28.237.58:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.