NMS15993
nameserver
Offline 89.250.167.67:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:01 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 85/500
-
02MODPlayers 129/100
-
03MODPlayers 96/225
-
04MODPlayers 33/200
-
05MODPlayers 89/700
-
06MODPlayers 25/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show nameserver?
Modded servers, tracked live — the Rust Tracker lists that include nameserver. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that nameserver is listed under?
These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on nameserver when wipe day lands?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for nameserver?
Too few wipes on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 4 hours since this world was made.
Server Details
How reliable is nameserver, and is it online now?
Offline now, nameserver was last seen 24 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 2 October 2026.
What Rust version is nameserver on?
Confirmed for nameserver: Rust network protocol 2634 and build 166586, Windows. Steam updates it for you; your game must share the protocol to join.
What location is nameserver hosted in?
No region is published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 89.250.167.67:28015.
Population
Is nameserver busy?
Offline: nameserver, last seen 24 days 13 hours ago.
What rank does nameserver carry among Rust servers?
Seven-day player hours put nameserver at #15,993, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on nameserver?
The name of nameserver carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.
Which map is loaded on nameserver?
A procedural map runs on nameserver, generated by the game.
Connect
What is the way to join nameserver?
To connect: start Rust, press F1, enter client.connect 89.250.167.67:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.