TRB16006
TroubleChute
Offline 89.244.82.191:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:44 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 88/500
-
02MODPlayers 129/100
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03MODPlayers 91/225
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04MODPlayers 76/700
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05MODPlayers 23/200
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06MODPlayers 16/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TroubleChute?
On Rust Tracker, TroubleChute sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TroubleChute?
These tags are published by TroubleChute for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on TroubleChute when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does TroubleChute wipe?
TroubleChute's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 8 hours.
Server Details
How reliable is TroubleChute, and is it online now?
Tracking shows TroubleChute offline as of now, last seen 25 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 3 October 2026.
Which Rust version is confirmed on TroubleChute?
Rust network protocol 2634 and build 166652 is the build on TroubleChute; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is TroubleChute hosted in?
Nothing on region from TroubleChute; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 89.244.82.191:28015.
Population
Is TroubleChute busy?
Last seen 25 days 2 hours ago; TroubleChute is offline at present.
How does TroubleChute compare in the rankings?
Seven-day player hours put TroubleChute at #16,006, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TroubleChute?
No gather rate appears in TroubleChute's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for TroubleChute?
Generated by the game: the procedural map on TroubleChute.
Connect
What is the way to join TroubleChute?
Open the console in Rust with F1 after starting the game, then type client.connect 89.244.82.191:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.