TRB15842
TroubleChute
Offline 89.244.82.160:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 103/500
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02MODPlayers 120/100
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03MODPlayers 125/225
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04MODPlayers 97/700
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05MODPlayers 27/200
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06MODPlayers 26/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TroubleChute?
On Rust Tracker, TroubleChute sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that TroubleChute is listed under?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for TroubleChute?
The record holds too few of TroubleChute's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 7 hours since this world was made.
Server Details
What is the uptime on TroubleChute, and is it online?
Offline now, TroubleChute was last seen 18 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.
What Rust version is TroubleChute on?
Confirmed for TroubleChute: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
What location is TroubleChute hosted in?
Region: none published by TroubleChute. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 89.244.82.160:28015.
Player Count
Is TroubleChute busy?
Offline now for TroubleChute, last seen 18 days 23 hours ago.
Where does TroubleChute sit in the server rankings?
On player hours over seven days, TroubleChute ranks #15,842, inside the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on TroubleChute?
The name of TroubleChute carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for TroubleChute?
Generated by the game: the procedural map on TroubleChute.
Connect
What is the way to join TroubleChute?
To connect: start Rust, press F1, enter client.connect 89.244.82.160:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.