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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,835online PAX94,909playing OCC3,850with players WIPED 3H528
MODModded traffic
Callsign

ESP8452=

[ESP/Ñ] DEV

Online EU 89.222.104.137:22619 checked 7m ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#8,452top 38% · #2123 in EU
Last wipe1d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 17:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 17:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

usual gap10.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held20%else halves by day 2

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 12d 20hWed 11 Nov, 17:36 UTC
  3. 26d 20hWed 25 Nov, 17:36 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 40d 20hWed 9 Dec, 17:36 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:36 UTC1d ago – – running 0
Sat 24 Oct, 22:04 UTC4d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 15:04 UTC17d ago 1 halved by day 2 12.3 days 0
Thu 1 Oct, 19:09 UTC FW28d ago 1 halved by day 2 10.8 days 0
Tue 29 Sep, 17:22 UTC30d ago 1 held half 2.1 days 0
Wed 16 Sep, 16:55 UTC43d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 244 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 271/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 45/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 27 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 12/200
  4. 04MOD
    Callsign RST025EU · groups of 10+ · biweekly · 26 on average [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
    Players 74/100
  5. 05MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 25 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 97/150
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 24 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
    Players 40/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [ESP/Ñ] DEV appear in Rust Tracker lists and filters?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [ESP/Ñ] DEV. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which tags does [ESP/Ñ] DEV carry, and what do they mean?

Listed for the server browser to read, [ESP/Ñ] DEV publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on [ESP/Ñ] DEV when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. In the other cases, half the peak was lost by day 2.

On what schedule does [ESP/Ñ] DEV wipe?

[ESP/Ñ] DEV's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 hours since this world was made. Tags list a wipe schedule of every two weeks.

Location and Status

Is [ESP/Ñ] DEV up, and how does its uptime hold?

Tracking shows [ESP/Ñ] DEV online as of now. About 14 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 15 September 2026.

Which Rust build is [ESP/Ñ] DEV running?

Rust network protocol 2635 and build 168909 is the build on [ESP/Ñ] DEV; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is [ESP/Ñ] DEV holding performance?

Server fps held an average of 30 across the last 48 hours, never below 22. Buildings, deployables and the rest of the world took it to a maximum of 71,396 entities. It drew as much as 4,021 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [ESP/Ñ] DEV hosted in?

The EU tag places [ESP/Ñ] DEV in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 89.222.104.137:22619.

Player Count

Is [ESP/Ñ] DEV busy?

[ESP/Ñ] DEV is at 0 players, capacity 40. Peak of 1 in the last seven days, average 0 players. At 21:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does [ESP/Ñ] DEV compare in the rankings?

Top 38% of all ranked servers and #2,123 in Europe: [ESP/Ñ] DEV ranks #8,452 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [ESP/Ñ] DEV?

No gather rate appears in [ESP/Ñ] DEV's name. Up to 12 players per group. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for [ESP/Ñ] DEV?

A procedural map of size 3,500 runs on [ESP/Ñ] DEV, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Bots y eventos en todo el mapa.

Connect

How do you get onto [ESP/Ñ] DEV?

Open the console in Rust with F1 after starting the game, then type client.connect 89.222.104.137:22619. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts12
Group limit No team may exceed 12.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.