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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,859online PAX101,852playing OCC3,917with players WIPED 3H538
MODModded traffic
Callsign

ESP14002

[ESP/Ñ] DEV

Offline EU 89.222.104.137:22637 checked 45d ago

biweekly wipes vanillamoddedcarbonpve
Clearance · join
Players now 1/ 40 2% full
7-day average0peak –
Rank#14,002#2390 in EU
Last wipe46d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 9d 23hSun 8 Nov, 19:48 UTC
  3. 23d 23hSun 22 Nov, 19:48 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 37d 23hSun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC46d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 310/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 62/100
  3. 03MOD
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    Players 14/200
  4. 04MOD
    Callsign RST025EU · groups of 10+ · biweekly · 26 on average [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
    Players 64/100
  5. 05MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 25 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 94/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 24 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [ESP/Ñ] DEV?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [ESP/Ñ] DEV. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on [ESP/Ñ] DEV?

Listed for the server browser to read, [ESP/Ñ] DEV publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts12 (Group limit): No team may exceed 12; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [ESP/Ñ] DEV on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

On what schedule does [ESP/Ñ] DEV wipe?

The schedule of [ESP/Ñ] DEV cannot be confirmed, with too few wipes on record: the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 46 days. Tags list a wipe schedule of every two weeks.

Location and Status

What is the uptime on [ESP/Ñ] DEV, and is it online?

Offline now, [ESP/Ñ] DEV was last seen 45 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [ESP/Ñ] DEV running?

Confirmed for [ESP/Ñ] DEV: Rust network protocol 2633 and build 163794, Linux. The same protocol is required to join, and Steam updates it for you.

What location is [ESP/Ñ] DEV hosted in?

The EU tag places [ESP/Ñ] DEV in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 89.222.104.137:22637.

Population

Is [ESP/Ñ] DEV busy?

Last seen 45 days 3 hours ago; [ESP/Ñ] DEV is offline at present.

What rank does [ESP/Ñ] DEV carry among Rust servers?

Seven-day player hours: #14,002 overall for [ESP/Ñ] DEV, top – of ranked servers, #2,390 in Europe.

Map and Rules

Which settings and rules are confirmed on [ESP/Ñ] DEV?

The name of [ESP/Ñ] DEV carries no gather rate. The group limit is 12 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

How to Join

Which steps join [ESP/Ñ] DEV?

Open the console in Rust with F1 after starting the game, then type client.connect 89.222.104.137:22637. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players Capacity: 40 slots.
ts12
Group limit No team may exceed 12.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.