GMD4617=
Gamed!de SNF
Online 89.163.193.54:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 26/500
-
02MODPlayers 125/100
-
03MODPlayers 35/225
-
04MODPlayers 33/700
-
05MODPlayers 9/200
-
06MODPlayers 10/1000
Quick answers
From the figures on this page.
Tags
Where does Gamed!de SNF appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Gamed!de SNF. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Gamed!de SNF carry, and what do they mean?
Listed for the server browser to read, Gamed!de SNF publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Gamed!de SNF on wipe day?
At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 34 hours after it.
When does Gamed!de SNF wipe?
Too few wipes on record for Gamed!de SNF to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 22 hours.
Server Details
What is the uptime on Gamed!de SNF, and is it online?
Tracking shows Gamed!de SNF online as of now. About 20 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Gamed!de SNF running?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de SNF runs. To join, your game must be on the same protocol; Steam handles the update.
Is Gamed!de SNF holding performance?
Average server fps over the last 48 hours: 29, with a low of 2. Buildings, deployables and the rest of the world took it to a maximum of 118,407 entities. Peak memory use: 4,470 MB. A climbing entity count and low fps are what register as lag for players.
Where does Gamed!de SNF sit?
Region: none published by Gamed!de SNF. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.163.193.54:28015.
Player Count
What is the player count on Gamed!de SNF?
Slots 10; players on board 0: that is Gamed!de SNF now. Over seven days: average 0, peak 4 players. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does Gamed!de SNF carry among Rust servers?
On player hours over seven days, Gamed!de SNF ranks #4,617, inside the top 21% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Gamed!de SNF?
The name of Gamed!de SNF carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Gamed!de SNF?
A procedural map of size 4,500 runs on Gamed!de SNF, generated by the game from seed 6738. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Gamed!de SNF?
Open the console in Rust with F1 after starting the game, then type client.connect 89.163.193.54:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.