WLD15255
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 89.149.199.121:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 21:24 UTC, in 6d 22h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 58/500
-
02MODPlayers 113/200
-
03MODPlayers 57/100
-
04MODPlayers 218/310
-
05MODPlayers 152/350
-
06MODPlayers 12/150
Quick answers
From the figures on this page.
Filters
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear in Rust Tracker lists and filters?
2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live — the Rust Tracker lists that include [WILDCORE] EU 2X | TEST | WEEKLY. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
These tags are published by [WILDCORE] EU 2X | TEST | WEEKLY for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for [WILDCORE] EU 2X | TEST | WEEKLY?
An estimate from weekly: 7 days after its last wipe gives [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. Tuesday 3 November at 21:24 UTC is when the next wipe falls due. 14 days 1 hours since this world was made. Tags list a weekly wipe schedule.
Server Details
What is the uptime on [WILDCORE] EU 2X | TEST | WEEKLY, and is it online?
Offline now, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 14 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 October 2026.
Which Rust build is [WILDCORE] EU 2X | TEST | WEEKLY running?
Rust network protocol 2634 and build 167781 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates it for you; your game must share the protocol to join.
Which location is [WILDCORE] EU 2X | TEST | WEEKLY in?
In Europe, under its EU tag, is where [WILDCORE] EU 2X | TEST | WEEKLY lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.149.199.121:28015.
Population
What is the player count on [WILDCORE] EU 2X | TEST | WEEKLY?
Offline now for [WILDCORE] EU 2X | TEST | WEEKLY, last seen 14 days ago.
What rank does [WILDCORE] EU 2X | TEST | WEEKLY carry among Rust servers?
Seven-day player hours: #15,255 overall for [WILDCORE] EU 2X | TEST | WEEKLY, top 71% of ranked servers, #2,565 in Europe. Position #519 among trio servers.
Map and Rules
Which settings and rules are confirmed on [WILDCORE] EU 2X | TEST | WEEKLY?
Going by its name, [WILDCORE] EU 2X | TEST | WEEKLY runs 2x gather. A limit of 3 players applies per group (trio). It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is confirmed for [WILDCORE] EU 2X | TEST | WEEKLY?
Generated by the game: the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.
How to Join
Which steps join [WILDCORE] EU 2X | TEST | WEEKLY?
Open the console in Rust with F1 after starting the game, then type client.connect 89.149.199.121:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3
Game
gmrust
mp2
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.