RND15338
RandomRaids local test
Offline 89.105.214.146:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 132/500
-
02MODPlayers 127/100
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03MODPlayers 187/225
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04MODPlayers 75/700
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05MODPlayers 10/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RandomRaids local test?
These Rust Tracker lists carry RandomRaids local test: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does RandomRaids local test carry, and what do they mean?
Listed for the server browser to read, RandomRaids local test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does RandomRaids local test wipe?
The record holds too few of RandomRaids local test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 11 days 1 hours.
Location and Status
How reliable is RandomRaids local test, and is it online now?
Tracking shows RandomRaids local test offline as of now, last seen 4 days 3 hours ago. 3% uptime over the last 7 full days, with 5 of 168 hours up. Rust Tracker logged it first on 18 October 2026.
What Rust version is RandomRaids local test on?
Confirmed for RandomRaids local test: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Where does RandomRaids local test sit?
No region is published by RandomRaids local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 89.105.214.146:28115.
Player Count
How many players are on RandomRaids local test right now?
Last seen 4 days 3 hours ago; RandomRaids local test is offline at present. Seven-day average for this server: 0 players.
What rank does RandomRaids local test carry among Rust servers?
Seven-day player hours put RandomRaids local test at #15,338, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RandomRaids local test?
Nothing in RandomRaids local test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RandomRaids local test?
Procedural map on RandomRaids local test, made by the game.
How to Join
What is the way to join RandomRaids local test?
Open the console in Rust with F1 after starting the game, then type client.connect 89.105.214.146:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.