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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H18
MODModded traffic
Callsign

DVB10127

Server_210_DevBlog

Offline 89.105.199.147:28015 checked 4d ago

modded
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#10,127top 46%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 205/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 19/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Server_210_DevBlog?

These Rust Tracker lists carry Server_210_DevBlog: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Last wipe: In the last week.

What do the tags mean that Server_210_DevBlog is listed under?

Listed for the server browser to read, Server_210_DevBlog publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; v2201 (Protocol): Join only if your game is on protocol 2201; oxide (Oxide): Plugin framework confirmed: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hd910d3d2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Server_210_DevBlog wipe?

Too few wipes on record for Server_210_DevBlog to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days 4 hours since this world was made.

Location and Status

What is the uptime on Server_210_DevBlog, and is it online?

Tracking shows Server_210_DevBlog offline as of now, last seen 4 days 23 hours ago. 2% uptime over the last 5 full days, with 2 of 120 hours up. The first sighting by Rust Tracker was 22 October 2026.

Which Rust build is Server_210_DevBlog running?

Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. The same protocol is required to join, and Steam updates it for you.

Where does Server_210_DevBlog sit?

Nothing on region from Server_210_DevBlog; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.105.199.147:28015.

Player Count

How many players are on Server_210_DevBlog right now?

Last seen 4 days 23 hours ago; Server_210_DevBlog is offline at present. Seven-day average 1 players; peak 1.

What rank does Server_210_DevBlog carry among Rust servers?

On player hours over seven days, Server_210_DevBlog ranks #10,127, inside the top 46% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Server_210_DevBlog?

The name of Server_210_DevBlog carries no gather rate. No group limit is published. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Off: VAC, Valve's anti-cheat.

Which map is loaded on Server_210_DevBlog?

Generated by the game: the procedural map on Server_210_DevBlog.

How to Join

How do you get onto Server_210_DevBlog?

To connect: start Rust, press F1, enter client.connect 89.105.199.147:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
v2201
Protocol Join only if your game is on protocol 2201.

Mods and access

oxide
Oxide Plugin framework confirmed: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hd910d3d2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.