NMA15344
Name of Server as Shown on the Client Server List
Offline 88.216.127.195:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 172/500
-
02MODPlayers 128/100
-
03MODPlayers 169/225
-
04MODPlayers 82/700
-
05MODPlayers 100/200
-
06MODPlayers 244/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
Modded servers, tracked live — the Rust Tracker lists that include Name of Server as Shown on the Client Server List. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 27 days 21 hours since this world was made.
Server Details
Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 6 days 22 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. First contact for Rust Tracker: 17 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam updates it for you.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 88.216.127.195:28015.
Player Count
How many players are on Name of Server as Shown on the Client Server List right now?
Last seen 6 days 22 hours ago; Name of Server as Shown on the Client Server List is offline at present. Seven-day average for this server: 0 players.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #15,344, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Connect
How do you get onto Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 88.216.127.195:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.