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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
MODModded traffic
Callsign

SND15318=

SnD Test

Online 88.198.59.60:25574 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:29 UTC27d ago 2 – running 0
Fri 25 Sep, 06:48 UTC34d ago 2 held half 6.8 days 0
Sun 13 Sep, 18:16 UTC45d ago 1 halved by day 2 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SnD Test appear in Rust Tracker lists and filters?

On Rust Tracker, SnD Test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SnD Test?

The game's server browser reads these tags from SnD Test: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on SnD Test when wipe day lands?

Recent wipes averaged a peak of 2 players. 18 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for SnD Test?

Irregular wipe times at SnD Test: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 9 hours.

Server Details

Is SnD Test up, and how does its uptime hold?

Right now SnD Test is online. About 9 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is SnD Test on?

Rust network protocol 2635 and build 168909 is the build on SnD Test; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is SnD Test holding performance?

For the last 48 hours it averaged 121 server fps; the floor was 6. Buildings, deployables and the rest of the world took it to a maximum of 48,417 entities. Peak memory use: 1,923 MB. Players feel lag when fps drops and the entity count climbs.

Where does SnD Test sit?

Region: none published by SnD Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 88.198.59.60:25574.

Population

How many players are on SnD Test right now?

Slots 40; players on board 0: that is SnD Test now. The last seven days put it at 0 players on average.

Where does SnD Test sit in the server rankings?

Top 69% of all ranked servers, and #15,318 on seven-day player hours: SnD Test.

Settings

Which settings and rules are confirmed on SnD Test?

Nothing in SnD Test's name states a gather rate. 50 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is SnD Test on?

A procedural map of size 3,000 runs on SnD Test, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto SnD Test?

Open the console in Rust with F1 after starting the game, then type client.connect 88.198.59.60:25574. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.