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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX35,735playing OCC2,880with players WIPED 3H74
MODModded traffic
Callsign

RST6253=

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,253top 28%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05COM
    Callsign RST018EU · groups of 6 · monthly · 89 on average Rustafied.com - EU Low Pop
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [EU] RustChimera - DEV?

These Rust Tracker lists carry [EU] RustChimera - DEV: EU Rust servers, tracked live, Modded servers, tracked live and Rust tutorial servers. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that [EU] RustChimera - DEV is listed under?

These tags are published by [EU] RustChimera - DEV for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots on this server; ts6 (Group limit): Team limit: 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [EU] RustChimera - DEV when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 3 hours after it.

When does [EU] RustChimera - DEV wipe?

The only wipe at [EU] RustChimera - DEV is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours since this world was made.

Location and Status

How reliable is [EU] RustChimera - DEV, and is it online now?

Tracking shows [EU] RustChimera - DEV online as of now. The uptime it reports puts the last restart about 23 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is [EU] RustChimera - DEV on?

Rust network protocol 2635 and build 168909 on Linux is what [EU] RustChimera - DEV runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does [EU] RustChimera - DEV run?

Average server fps over the last 48 hours: 107, with a low of 67. Buildings, deployables and the rest of the world took it to a maximum of 88,242 entities. It drew as much as 6,766 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is [EU] RustChimera - DEV in?

No region tag is published by [EU] RustChimera - DEV, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 88.198.131.67:21015.

Player Count

What is the player count on [EU] RustChimera - DEV?

[EU] RustChimera - DEV is at 0 players, capacity 40. Peak of 2 in the last seven days, average 0 players.

How does [EU] RustChimera - DEV compare in the rankings?

Seven-day player hours put [EU] RustChimera - DEV at #6,253, within the top 28% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [EU] RustChimera - DEV?

No gather rate appears in [EU] RustChimera - DEV's name. 6 players is the group cap. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on [EU] RustChimera - DEV?

Generated by the game from seed 1337, the procedural map on [EU] RustChimera - DEV measures 3,550. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join [EU] RustChimera - DEV?

Open the console in Rust with F1 after starting the game, then type client.connect 88.198.131.67:21015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustchimera.com/.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp40
Max players 40 slots on this server.
ts6
Group limit Team limit: 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.