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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,699online PAX51,000playing OCC3,284with players WIPED 3H144
MODModded traffic
Callsign

CHL5289=

Chill

Online 87.120.167.233:29081 checked 9m ago

moddedoxide
Clearance · join
Players now 2/ 30 7% full
7-day average0peak 2
Rank#5,289top 24%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5201:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:28 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 55/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 47/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Chill?

These Rust Tracker lists carry Chill: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Chill?

The game's server browser reads these tags from Chill: gmvanilla (Game mode): Vanilla survival is the mode; mp30 (Max players): 30 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Chill on wipe day?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

When does Chill wipe?

Too few wipes on record for Chill to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 2 days 9 hours.

Location and Status

What is the uptime on Chill, and is it online?

Right now Chill is online. The uptime it reports puts the last restart about 26 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. Rust Tracker logged it first on 18 October 2026.

What Rust version is Chill on?

Rust network protocol 2635 and build 167781 on Linux is what Chill runs. The same protocol is required to join, and Steam updates it for you.

Is Chill holding performance?

Average server fps over the last 48 hours: 138, with a low of 121. Maximum entities carried: 108,213, from buildings and deployables to everything else. Memory peaked at 3,692 MB. Players feel lag when fps drops and the entity count climbs.

What location is Chill hosted in?

Region: none published by Chill. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 87.120.167.233:29081.

Population

Is Chill busy?

Chill is at 2 players, capacity 30. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 22:00 UTC, 2 players on average.

What rank does Chill carry among Rust servers?

Seven-day player hours put Chill at #5,289, within the top 24% of all ranked servers.

Settings

Which settings and rules are confirmed on Chill?

Nothing in Chill's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Chill?

The map on Chill is procedural, size 4,250, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join Chill?

Open the console in Rust with F1 after starting the game, then type client.connect 87.120.167.233:29081. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://gamever.io.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp30
Max players 30 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.