LCL13025
Local Skin QA
Offline 86.60.213.187:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:32 UTC16d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 105/500
-
02MODPlayers 122/100
-
03MODPlayers 149/225
-
04MODPlayers 46/700
-
05MODPlayers 4/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Local Skin QA?
On Rust Tracker, Local Skin QA sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Skin QA?
The game's server browser reads these tags from Local Skin QA: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Local Skin QA on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Local Skin QA wipe?
Too few wipes on record for Local Skin QA to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 16 days 11 hours.
Location and Status
What is the uptime on Local Skin QA, and is it online?
Offline: Local Skin QA confirmed offline, last seen 9 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 27 September 2026.
What Rust version is Local Skin QA on?
Rust network protocol 2634 and build 167584 is the build on Local Skin QA; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Local Skin QA sit?
No region is published by Local Skin QA. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 86.60.213.187:28015.
Population
How many players are on Local Skin QA right now?
Offline now for Local Skin QA, last seen 9 days 15 hours ago.
What rank does Local Skin QA carry among Rust servers?
Seven-day player hours put Local Skin QA at #13,025, within the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Skin QA?
No gather rate appears in Local Skin QA's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Local Skin QA?
A procedural map runs on Local Skin QA, generated by the game.
Connect
How do you get onto Local Skin QA?
To connect: start Rust, press F1, enter client.connect 86.60.213.187:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.