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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,688online PAX63,966playing OCC3,456with players WIPED 3H120
MODModded traffic
Callsign

DDN12118

DeadInTen | Mixed PVE/PVP | Modded with QOL

Offline 86.30.113.113:28015 checked 1d ago

moddedcarbon
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 1
Rank#12,118top 54%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:28 UTC17d ago 1 – running 1
Sat 3 Oct, 09:13 UTC25d ago 3 halved by day 1 7.3 days 0
Thu 1 Oct, 20:09 UTC FW26d ago 3 – 1.5 days 1
Tue 15 Sep, 16:38 UTC42d ago 1 held half 16.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry DeadInTen | Mixed PVE/PVP | Modded with QOL?

These Rust Tracker lists carry DeadInTen | Mixed PVE/PVP | Modded with QOL: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does DeadInTen | Mixed PVE/PVP | Modded with QOL carry, and what do they mean?

Listed for the server browser to read, DeadInTen | Mixed PVE/PVP | Modded with QOL publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on DeadInTen | Mixed PVE/PVP | Modded with QOL when wipe day lands?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for DeadInTen | Mixed PVE/PVP | Modded with QOL?

Wipe times at DeadInTen | Mixed PVE/PVP | Modded with QOL are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 17 days 18 hours since this world was made.

Location and Status

How reliable is DeadInTen | Mixed PVE/PVP | Modded with QOL, and is it online now?

Offline: DeadInTen | Mixed PVE/PVP | Modded with QOL confirmed offline, last seen 36 hours ago. By its own uptime figure, the last restart was roughly 29 minutes ago. Uptime stood at 2% for the last 7 full days, 3 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is DeadInTen | Mixed PVE/PVP | Modded with QOL on?

Confirmed for DeadInTen | Mixed PVE/PVP | Modded with QOL: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does DeadInTen | Mixed PVE/PVP | Modded with QOL run?

Server fps held an average of 60 across the last 48 hours, never below 60. Buildings, deployables and the rest of the world took it to a maximum of 157,295 entities. Peak memory use: 3,060 MB. Players feel lag when fps drops and the entity count climbs.

Where does DeadInTen | Mixed PVE/PVP | Modded with QOL sit?

Nothing on region from DeadInTen | Mixed PVE/PVP | Modded with QOL; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 86.30.113.113:28015.

Population

Is DeadInTen | Mixed PVE/PVP | Modded with QOL busy?

Last seen 36 hours ago; DeadInTen | Mixed PVE/PVP | Modded with QOL is offline at present. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 1 players.

How does DeadInTen | Mixed PVE/PVP | Modded with QOL compare in the rankings?

On player hours over seven days, DeadInTen | Mixed PVE/PVP | Modded with QOL ranks #12,118, inside the top 54% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DeadInTen | Mixed PVE/PVP | Modded with QOL?

The name of DeadInTen | Mixed PVE/PVP | Modded with QOL carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on DeadInTen | Mixed PVE/PVP | Modded with QOL?

The map on DeadInTen | Mixed PVE/PVP | Modded with QOL is procedural, size 5,000, seed 1467440566, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join DeadInTen | Mixed PVE/PVP | Modded with QOL?

Open the console in Rust with F1 after starting the game, then type client.connect 86.30.113.113:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://deadinten.uk.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.