CRB13743
Carbon Local Development
Offline 86.26.236.220:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Carbon Local Development?
Modded servers, tracked live — the Rust Tracker lists that include Carbon Local Development. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Carbon Local Development carry, and what do they mean?
Listed for the server browser to read, Carbon Local Development publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Carbon Local Development wipe?
Carbon Local Development's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 19 hours.
Server Details
What is the uptime on Carbon Local Development, and is it online?
Tracking shows Carbon Local Development offline as of now, last seen 12 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.
Which Rust version is confirmed on Carbon Local Development?
Confirmed for Carbon Local Development: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Carbon Local Development sit?
No region is published by Carbon Local Development. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 86.26.236.220:28015.
Population
How many players are on Carbon Local Development right now?
Offline now for Carbon Local Development, last seen 12 days 19 hours ago.
What rank does Carbon Local Development carry among Rust servers?
Top 64% of all ranked servers, and #13,743 on seven-day player hours: Carbon Local Development.
Map and Rules
Which settings and rules are confirmed on Carbon Local Development?
No gather rate appears in Carbon Local Development's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Carbon Local Development?
Procedural map on Carbon Local Development, made by the game.
How to Join
Which steps join Carbon Local Development?
To connect: start Rust, press F1, enter client.connect 86.26.236.220:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.