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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,715online PAX68,833playing OCC3,595with players WIPED 3H118
MODModded traffic
Callsign

DVE14739

Gd dev

Offline 86.217.48.169:28015 checked 6d ago

moddedcarbon
Clearance · join
Players now 1/ 1 100% full
7-day average0peak 1
Rank#14,739top 66%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:47 UTC7d ago 1 – running 0
Mon 19 Oct, 21:50 UTC8d ago 1 – 1 days 0
Wed 14 Oct, 18:45 UTC13d ago 0 – 5.1 days 0
Wed 14 Oct, 11:18 UTC14d ago 0 – 0.3 days 0
Mon 5 Oct, 12:12 UTC23d ago 1 halved by day 3 9 days 1
Sun 20 Sep, 18:10 UTC37d ago 1 held half 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Gd dev appear in Rust Tracker lists and filters?

On Rust Tracker, Gd dev sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Gd dev is listed under?

Listed for the server browser to read, Gd dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; sc3 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Gd dev when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 3 where it did not hold.

When does Gd dev wipe?

Irregular wipe times at Gd dev: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 13 days 15 hours since this world was made.

Location and Status

Is Gd dev up, and how does its uptime hold?

Offline now, Gd dev was last seen 6 days 1 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Gd dev?

Confirmed for Gd dev: Rust network protocol 2635 and build 168837, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Gd dev hosted in?

Region: none published by Gd dev. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 86.217.48.169:28015.

Player Count

How many players are on Gd dev right now?

Last seen 6 days 1 hours ago; Gd dev is offline at present. Seven-day average 0 players; peak 1.

How does Gd dev compare in the rankings?

Seven-day player hours put Gd dev at #14,739, within the top 66% of all ranked servers.

Settings

Which settings and rules are confirmed on Gd dev?

The name of Gd dev carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for Gd dev?

Generated by the game: the procedural map on Gd dev.

How to Join

How do you get onto Gd dev?

To connect: start Rust, press F1, enter client.connect 86.217.48.169:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168837,sc3,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168837
Build The game build is 168837.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Other

sc3
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.