MTT15460
MattOS Experimental Playtest Server
Offline 86.21.55.201:28019 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC36d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC37d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC38d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC38d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC38d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 34/500
-
02MODPlayers 135/100
-
03MODPlayers 34/225
-
04MODPlayers 28/700
-
05MODPlayers 3/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show MattOS Experimental Playtest Server?
These Rust Tracker lists carry MattOS Experimental Playtest Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that MattOS Experimental Playtest Server is listed under?
These tags are published by MattOS Experimental Playtest Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on MattOS Experimental Playtest Server when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for MattOS Experimental Playtest Server?
Irregular wipe times at MattOS Experimental Playtest Server: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 36 days 9 hours since this world was made.
Location and Status
What is the uptime on MattOS Experimental Playtest Server, and is it online?
Tracking shows MattOS Experimental Playtest Server offline as of now, last seen 36 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 17 September 2026.
Which Rust build is MattOS Experimental Playtest Server running?
Rust network protocol 2633 and build 164530 on Windows is what MattOS Experimental Playtest Server runs. Steam updates it for you; your game must share the protocol to join.
What location is MattOS Experimental Playtest Server hosted in?
Region: none published by MattOS Experimental Playtest Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 86.21.55.201:28019.
Population
How many players are on MattOS Experimental Playtest Server right now?
Offline now for MattOS Experimental Playtest Server, last seen 36 days 8 hours ago.
How does MattOS Experimental Playtest Server compare in the rankings?
Seven-day player hours put MattOS Experimental Playtest Server at #15,460, within the top 67% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MattOS Experimental Playtest Server?
No gather rate appears in MattOS Experimental Playtest Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is MattOS Experimental Playtest Server on?
A procedural map runs on MattOS Experimental Playtest Server, generated by the game.
Connect
How do you get onto MattOS Experimental Playtest Server?
To connect: start Rust, press F1, enter client.connect 86.21.55.201:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.