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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

LCL7127=

Local Server1 MAIN

Offline 86.146.176.163:28015 checked 18h ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#7,127top 32%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75110:0013:0017:0022:0012:0015:00

Hourly average and peak, UTC.

Server performance

010020030040010:0013:0017:0022:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 8

The first 48 hours of its last wipes

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:12 UTC13d ago 1 – running 0
Tue 6 Oct, 12:20 UTC22d ago 1 halved by day 8 9.3 days 0
Wed 30 Sep, 17:39 UTC28d ago 0 – 5.8 days 1
Mon 21 Sep, 17:07 UTC37d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Server1 MAIN?

On Rust Tracker, Local Server1 MAIN sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Local Server1 MAIN is listed under?

These tags are published by Local Server1 MAIN for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Local Server1 MAIN on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 8.

When does Local Server1 MAIN wipe?

Wipe times at Local Server1 MAIN are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 13 days 13 hours since this world was made.

Server Details

Is Local Server1 MAIN up, and how does its uptime hold?

Tracking shows Local Server1 MAIN offline as of now, last seen 18 hours ago. The uptime it reports puts the last restart about 5 hours ago. 12% uptime over the last 7 full days, with 21 of 168 hours up. First contact for Rust Tracker: 17 September 2026.

What Rust version is Local Server1 MAIN on?

Confirmed for Local Server1 MAIN: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is Local Server1 MAIN holding performance?

For the last 48 hours it averaged 238 server fps; the floor was 218. Buildings, deployables and the rest of the world took it to a maximum of 7,993 entities. Memory peaked at 1,411 MB. Players feel lag when fps drops and the entity count climbs.

Where does Local Server1 MAIN sit?

No region is published by Local Server1 MAIN. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 86.146.176.163:28015.

Player Count

How many players are on Local Server1 MAIN right now?

Last seen 18 hours ago; Local Server1 MAIN is offline at present. Seven-day average 1 players; peak 1. At 13:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does Local Server1 MAIN carry among Rust servers?

Seven-day player hours put Local Server1 MAIN at #7,127, within the top 32% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Server1 MAIN?

Nothing in Local Server1 MAIN's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Local Server1 MAIN on?

The map on Local Server1 MAIN is procedural, size 1,500, seed 9876513, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Local Server1 MAIN?

To connect: start Rust, press F1, enter client.connect 86.146.176.163:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.