TST5898=
Test
Offline 85.88.184.230:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, and #350 of the quad servers (top 42%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:27 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 11:54 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 08:30 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:50 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:19 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 12:42 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 11:19 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 10:51 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:48 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:18 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 08:44 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 08:06 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 19:32 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:13 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 18:48 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 18:18 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 17:30 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 17:14 UTC5d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 6/200
-
02MODPlayers 4/100
-
03MODPlayers 3/300
-
04MODPlayers 192/300
-
05COMPlayers 229/300
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test?
On Rust Tracker, Test sits in these lists: Modded servers, tracked live and Rust tutorial servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the tags mean that Test is listed under?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Team limit: 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptsw (Networking): This server uses network layer 'sw'; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Test?
None of the resets on Test count as a wipe: a new world every few hours, no wipe schedule kept.
Location and Status
Is Test up, and how does its uptime hold?
Offline now, Test was last seen 20 hours ago. 45% uptime over the last 7 full days, with 76 of 168 hours up. First contact for Rust Tracker: 18 September 2026.
Which Rust build is Test running?
Rust network protocol 2635 and build 168909 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test in?
No region is published by Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.88.184.230:28015.
Population
How many players are on Test right now?
Last seen 20 hours ago; Test is offline at present. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.
How does Test compare in the rankings?
Seven-day player hours put Test at #5,898, within the top 27% of all ranked servers. Within the quad group it sits at #350.
Map and Rules
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. A limit of 4 players applies per group (quad). survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
How to Join
What is the way to join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 85.88.184.230:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptsw,$r?,v2635,^w,^v,^t,gmrust,cs168909,ts4,^o^z,rustmaps
Game
gmrust
mp100
ts4
v2635
cs168909
ptsw
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^t
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.