ETR15885
Eternal Rust | DEV
Offline 85.72.131.117:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW27d ago | 1 | – | running | 1 |
| Wed 23 Sep, 09:57 UTC35d ago | 1 | held half | 8.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 3/250
-
02MODPlayers 16/150
-
03MODPlayers 4/200
-
04MODPlayers 18/100
-
05MODPlayers 2/10
-
06MODPlayers 0/200
Quick answers
From the figures on this page.
Filters
Where does Eternal Rust | DEV appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Eternal Rust | DEV. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Eternal Rust | DEV is listed under?
These tags are published by Eternal Rust | DEV for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Eternal Rust | DEV on wipe day?
The average peak across recent wipes: 1 players. 37 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for Eternal Rust | DEV?
The record holds too few of Eternal Rust | DEV's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 7 hours since this world was made.
Location and Status
What is the uptime on Eternal Rust | DEV, and is it online?
Offline now, Eternal Rust | DEV was last seen 20 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.
Which Rust build is Eternal Rust | DEV running?
Rust network protocol 2634 and build 167058 is the build on Eternal Rust | DEV; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Eternal Rust | DEV sit?
No region is published by Eternal Rust | DEV. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.72.131.117:28015.
Player Count
Is Eternal Rust | DEV busy?
Offline now for Eternal Rust | DEV, last seen 20 days 17 hours ago.
How does Eternal Rust | DEV compare in the rankings?
Seven-day player hours put Eternal Rust | DEV at #15,885, within the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Eternal Rust | DEV?
The name of Eternal Rust | DEV carries no gather rate. The group limit is 6 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Eternal Rust | DEV?
Generated by the game: the procedural map on Eternal Rust | DEV.
How to Join
How do you get onto Eternal Rust | DEV?
To connect: start Rust, press F1, enter client.connect 85.72.131.117:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z
Game
gmrust
mp100
ts6
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.