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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,736online PAX70,701playing OCC3,622with players WIPED 3H133
MODModded traffic
Callsign

LCL13931

Local Rust x1000

Offline 85.239.146.171:28015 checked 7d ago

1000x moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average1peak 1
Rank#13,931top 63%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:28 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign AFT017groups of 8+ · 1000x · weekly · 5 on average AFTER WORK | x1000
    Players 12/50
  2. 02MOD
    Callsign PRD051groups of 36+ · 1000x · 3 on average PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]
    Players 4/250
  3. 03MOD
    Callsign DRK015groups of 8+ · 1000x · 2 on average The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES
    Players 1/50
  4. 04MOD
    Callsign WRL016NA · groups of 8+ · 1000x · monthly · 2 on average [US] World War Rust | X1000 | Loot++ | Monthly Wipe
    Players 3/100
  5. 05MOD
    Callsign DMN018groups of 50+ · 1000x · 2 on average Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+
    Players 0/90
  6. 06MOD
    Callsign BTT904groups of 8+ · 1000x · 1 on average [DE] Battlearena x1000 #Kit #Zombies and more ...
    Players 3/16
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Rust x1000?

Rust servers: gather rate above 10x and Modded servers, tracked live — the Rust Tracker lists that include Local Rust x1000. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What do the tags mean that Local Rust x1000 is listed under?

The game's server browser reads these tags from Local Rust x1000: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Local Rust x1000 when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 33 hours after it.

When does Local Rust x1000 wipe?

Local Rust x1000's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 8 days 17 hours.

Location and Status

What is the uptime on Local Rust x1000, and is it online?

Tracking shows Local Rust x1000 offline as of now, last seen 7 days 6 hours ago. 2% uptime over the last 7 full days, with 3 of 168 hours up. First contact for Rust Tracker: 16 October 2026.

Which Rust build is Local Rust x1000 running?

Rust network protocol 2634 and build 167781 is the build on Local Rust x1000; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Local Rust x1000 sit?

No region is published by Local Rust x1000. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 85.239.146.171:28015.

Player Count

How many players are on Local Rust x1000 right now?

Last seen 7 days 6 hours ago; Local Rust x1000 is offline at present. Peak of 1 in the last seven days, average 1 players.

Where does Local Rust x1000 sit in the server rankings?

On player hours over seven days, Local Rust x1000 ranks #13,931, inside the top 63% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Rust x1000?

Going by its name, Local Rust x1000 runs 1000x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Local Rust x1000 on?

Procedural map on Local Rust x1000, made by the game.

Connect

How do you get onto Local Rust x1000?

To connect: start Rust, press F1, enter client.connect 85.239.146.171:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.