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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

DRK2034=

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

Online 64.20.48.139:28080 checked 10m ago

1000x moddedoxide
Clearance · join
Players now 3/ 50 6% full
7-day average2peak 8
Rank#2,034top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC13d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW27d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC33d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign AFT017groups of 8+ · 1000x · weekly · 5 on average AFTER WORK | x1000
    Players 5/50
  2. 02MOD
    Callsign PRD051groups of 36+ · 1000x · 3 on average PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]
    Players 2/250
  3. 03MOD
    Callsign WRL016NA · groups of 8+ · 1000x · monthly · 2 on average [US] World War Rust | X1000 | Loot++ | Monthly Wipe
    Players 0/100
  4. 04MOD
    Callsign DMN018groups of 50+ · 1000x · 2 on average Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+
    Players 0/90
  5. 05MOD
    Callsign BTT904groups of 8+ · 1000x · 1 on average [DE] Battlearena x1000 #Kit #Zombies and more ...
    Players 0/16
  6. 06MOD
    Callsign LFF016NA · groups of 8+ · 1000x · weekly · 1 on average LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob
    Players 4/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES appear in Rust Tracker lists and filters?

Rust servers: gather rate above 10x and Modded servers, tracked live — the Rust Tracker lists that include The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How should you read the tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Listed for the server browser to read, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES when wipe day lands?

Recent wipes averaged a peak of 8 players. 45 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 4.

When does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES wipe?

Irregular wipe times at The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 13 days 4 hours.

Location and Status

How reliable is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and is it online now?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is up and online at this moment. The uptime it reports puts the last restart about 15 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Confirmed for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: Rust network protocol 2635 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

Is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES holding performance?

For the last 48 hours it averaged 117 server fps; the floor was 84. Buildings, deployables and the rest of the world took it to a maximum of 118,230 entities. Memory peaked at 4,096 MB. A climbing entity count and low fps are what register as lag for players.

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES sit?

Nothing on region from The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.20.48.139:28080.

Population

What is the player count on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is at 3 players, capacity 50. Peak of 8 in the last seven days, average 2 players. Busiest window in 48 hours: 22:00 UTC, 4 players on average.

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES sit in the server rankings?

On player hours over seven days, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES ranks #2,034, inside the top 9% of all ranked servers.

Settings

Which settings and rules are confirmed on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The name says it: The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs 1000x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES on?

A procedural map of size 3,247 runs on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, generated by the game from seed 58246. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Open the console in Rust with F1 after starting the game, then type client.connect 64.20.48.139:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/3n9ZCEjkYq.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.